AI Insights · Timothy · July 2022
Top 5 Basketball Games on Unified Platform in Ghana, Q2 2022
Explore the performance of the top 5 basketball game apps in Ghana during Q2 2022, including trends in downloads, revenue, and active users.
During the second quarter of 2022, the top 5 basketball game apps in Ghana showed varied performance across downloads, revenue, and active users. This data, provided by Sensor Tower, offers a detailed look into the trends for these popular apps.
NBA LIVE Mobile Basketball from Electronic Arts saw a steady increase in weekly revenue, peaking at around $50 in the last week of April. Weekly downloads fluctuated, reaching a high of approximately 2.9K in mid-April and stabilizing around 1.9K by the end of June. Active users grew significantly from 20.7K at the beginning of the quarter to over 31.3K by the end.
Basketball Stars: Multiplayer by Miniclip.com experienced a peak in weekly downloads in mid-April with around 2K downloads but saw a decline to about 965 by the end of June. Revenue remained relatively low, hovering around $28 in early May before stabilizing. Weekly active users showed a peak of approximately 5.7K in late April, followed by a gradual decline to around 4.7K by the end of the quarter.
NBA 2K Mobile Basketball Game from 2K, Inc. saw a notable increase in weekly revenue, peaking at about $49 at the end of May. Downloads were steady, with a peak of around 1.4K in mid-April. Active users increased from 1.4K at the start of the quarter to approximately 2.4K by the end of June.
Fanatical Basketball by CanaryDroid had a consistent download trend, peaking at around 1.1K in mid-April. Active users fluctuated, reaching a peak of approximately 3.1K in mid-April and stabilizing around 2.9K by the end of June. Notably, this app did not generate any revenue during the quarter.
Mini Basketball, another title from Miniclip.com, had weekly downloads peaking at around 738 in mid-April but saw a decline to about 419 by the end of June. Revenue was modest, peaking at $11 in early May. Active users fluctuated, peaking at around 1.4K in mid-April and stabilizing around 970 by the end of the quarter.
For more detailed insights and comprehensive data, visit Sensor Tower.